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Master John Caverly
JONATHAN CAVERLY

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Prologue

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Prologue

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The Chardalyn Dragon Epic

an Poem
By
Vezzel, Bard and Son of Lord Arden, Grandson of Lady Aria renowned bard of the royal court of Cormyr, Bain of the Bloodfang Clan, Champion of the Harper, and Prodigy of the College of Lore after the battle between the Chardalyn Dragon and the Heros of the North
I
In the frozen north of Icewind Dale,
Where winter's grip is hard and pale,
A dragon lurked among the towns,
Bringing terror and burning downs.
II
Four brave heroes and a druid fair,
Answered the call to fight the lair,
Me Vezzel, bard of song and lore,
Wrenn, sorcerer with spells galore,
Yuli Stonebottom, fighter and warlock bold,
Alt, paladin of light and cold,
And Winnie, druid of the wilds,
Together, they marched with hopes high.
III
The battle was fierce, the dragon strong,
Its scales shone bright, its roar a song,
But the heroes stood their ground,
Their weapons sharp, their spells unbound.
IV
Winnie called down lightning from the sky,
Vezzel cast a fireball to make it fry,
Yuli's Eldritch Blast struck its left wing,
And Alt's sword broke its jaw with a mighty swing.
V
The dragon fought back with claws and tail,
And Vezzel took a hit that made him pale,
But Winnie shifted into a badger's form,
To avoid its strikes and keep the storm.
VI
Wrenn cast spells to damage and distract,
And Alt fought fiercely, never held back,
With each blow, they chipped away,
At the dragon's strength, making it sway.
VII
Finally, with a deafening roar,
The charylin dragon fell to the floor,
Its tail disabled, its jaw broken,
The heroes' victory was now spoken.
VIII
Exhausted and wounded, they stood,
Their epic heroism now understood,
For they had faced a dragon's might,
And emerged victorious in the fight.
IX
The people of Ten-Towns sang their praise,
For they had saved them from a fiery blaze,
And in the bard's tales and songs,
Their triumph over the dragon lives on.
X
So let it be known, to all who hear,
Of the brave heroes who faced their fear,
And in the frozen north of Icewind Dale,
Destroyed a dragon, their legend to hail.
XI
Their names will be forever known,
For they have earned a hero's throne,
Me Vezzel, Wrenn, Yuli, Alt, and Winnie,
A band of adventurers, brave and skinny.
XII
Their journey continues, their quest not done,
For there are more battles to be won,
But they will face them with hearts of steel,
And with their bravery, their foes will kneel.
XIII
For they are the heroes of Icewind Dale,
Their legend grows with each tale,
And their deeds will be remembered,
For they have faced the dragon, undefeathered.
XIV
And as they journeyed on, their spirits high,
New challenges met them, as they passed by,
From the depths of the Underdark,
To the heights of the clouds so stark.
XV
They fought against the demons and the undead,
And faced the darkness with hearts full of lead,
But their courage never faltered,
And their determination never altered.
XVI
Me Vezzel's songs echoed through the land,
Wrenn's spells left their foes unmanned,
Yuli's sword and Eldritch Blast,
Struck down their enemies, fast and vast.
XVII
Alt's holy light shone bright,
And Winnie's beasts joined the fight,
Together, they forged a path,
Through danger and strife, avoiding wrath.
XVIII
Their legend grew with each new day,
And the people cheered along the way,
For they knew that these heroes rare,
Would always be there, to answer the prayer.
XIX
So let their story be told,
Of the heroes, brave and bold,
Who faced the dragon in Icewind Dale,
And whose legend will forever prevail.
XX
As their adventures came to an end,
And they returned home, to their friends,
The heroes knew they had done their best,
And had faced every challenge, with courage and zest.
XXI
For they had battled dragons, demons and more,
And had emerged victorious, stronger than before,
Their bonds of friendship had grown ever stronger,
And their legacy would endure, for even longer.
XXII
So let their names be known, forevermore,
Me Vezzel, Wrenn, Yuli, Alt, and Winnie, the core,
Of a group of heroes, who braved the land,
And whose legend will forever stand.
XXIII
For they had faced the dragon, the frost maiden's bane,
And had triumphed over it, with skill and brain,
And their deeds will be sung, in many a bard's song,
As a testament to their courage, and will to belong.
XXIV
So let us raise a glass, to these heroes rare,
And to their epic journey, beyond compare,
For they have shown us what true bravery means,
And their legacy will forever reign supreme.
 
 

In the dwindling light of dusk, Cryomar Whisperwind and her companions huddled in the shadows, their breaths forming misty clouds in the cold air of Good Mead. The six of them, remnants of the Frostmaiden's loyal followers, had arrived in town under the guise of traders. Vengeance simmered in their hearts, a silent oath to reclaim the honor of their fallen queen, Auril.
Cryomar, the sorcerer of the group, watched the town's festive air with a mix of disdain and strategic calculation. "The heroes who defeated Auril seem to underestimate the dangers still lurking," she muttered to her companions. Beside her, Boreas Grit and Kaltor Frostvein nodded, their expressions grim. "They ruined everything," Cryomar continued, her voice a whisper that barely stirred the frosty air. "But their complacency will be their undoing."


The group had survived the harsh conditions of the caves, where they had taken refuge after Auril's fall. "We were lucky to find those caves," Cryomar recalled, acknowledging the desperate circumstances that had driven them there. The arrival of a merchant caravan in Good Mead presented a timely opportunity. "We needed provisions and a moment to plan. This town, celebrating their false security, provided just that," she explained to her group. It was just after sundown when Kaltor saw the adventurers, the so-called heroes of the North, leaving the Frosted Flagon Inn. The sight of them ignited a fierce determination in Cryomar. "This is our chance," she declared, her eyes alight with a cold fire. "We can strike a blow that will echo through these mountains and beyond." "They're heading to the shrine," Freyalise Shard observed, pointing to two figures moving away from the inn. "Six on two is good odds," Cryomar calculated quickly. With a strategic mind honed by countless skirmishes, she orchestrated their approach, ensuring they remained unseen as they followed the heroes through the winding paths of Good Mead.


Wrenn left the inn, his breath visible in the crisp night air as he navigated the icy paths of Good Mead. He was searching for Winnie and Faelynn, who had ventured out to the hastily erected shrine at the town's edge. This shrine, a beacon of hope, was built in the aftermath of the devastating chardalyn dragon attack—an ordeal that Wrenn and his comrades had barely survived. Each step on the slushy snow, where patches of mud hinted at the season's change, brought a twinge of regret. They had stopped the beast, yes, but not before it wreaked havoc on the Ten Towns.
As Wrenn approached the shrine, the moon cast ghostly shadows across the snow, and his thoughts drifted to his own home, far from the icy grip of Icewind Dale. Around the bend, he spotted his friends. Winnie, visibly drained from the day's endeavors, was barely keeping her eyes open. Faelynn, on the other hand, seemed tense, her eyes darting around. She had felt a prickle on the back of her neck since they left the shrine, a sure sign they were not alone.


As they positioned themselves for an ambush, Cryomar felt a surge of confidence. "When they least expect it, we strike. Remember, we do this for Auril, for our queen," she rallied her group, the weight of their cause pressing upon each heart.


"Winnie I found something exciting!" Wrenn called out, his voice breaking through the cold air. As Wrenn quickened his pace, he failed to notice the shadows moving stealthily behind him—three figures cloaked not just in fabric but in malice.


Meanwhile, Pinia and Tillo were making their way back to the caravan after their own visit to the healers. "Honestly, Tillo, why must you tamper with every unguarded trinket?" Pinia scolded, though her tone bore a hint of affection. "Just trying to help," Tillo replied, displaying a small wooden figurine he’d found. "Looks like someone dropped this near the shrine. Must be important, right?" Their light-hearted banter was cut short by a distant shout, "Wrenn, behind you!" Pinia's ranger instincts kicked in instantly. She recognized the urgency in that voice—one belonging to the famed heroes who had defeated Auril, the Frost Maiden. Without a second thought, she and Tillo hurried back along the trail, ready to leap into action.


Back at the scene, Wrenn had turned just in time to see his assailants. With a swift chant and a flick of his wrist, he unleashed a burst of magic. Arcane energy crackled through the air, illuminating the night as it raced towards the attackers. Cryomar Whisperwind and her enforcers, Boreas Grit and Kaltor Frostvein, had underestimated the gnome sorcerer. The magical assault took them by surprise, disrupting their planned ambush. "Regroup!" Cryomar hissed as they momentarily retreated into the shadows.


As Faelynn and Winnie caught up, the former summoned a radiant guardian with a prayer to Lathander, casting a protective glow around them. Winnie, gathering her last reserves of energy, prepared a powerful druidic spell, her hands weaving through the air as ancient words fell from her lips.


From their vantage point on the hill, Pinia drew her bow, the string taut against her fingers. Tillo, clutching his hoopak, watched with wide eyes as the first arrow flew, finding its mark with a thud. The battle was fierce, with spells and arrows flying through the cold night, each strike a testament to the skills and bravery of these adventurers.


As the ice storm summoned by Wrenn filled the area, the tide of battle shifted. The attackers, realizing their defeat was imminent, began to fall back. "To the caves!" cried Cryomar, but it was too late for some. As the chaos of battle swirled around him, Boreas Grit felt a searing pain that seemed to freeze and burn simultaneously. The arrow struck true, its force spinning him around. His knees buckled, and as he fell to the snow-covered ground, his vision blurred by pain and disbelief. Time seemed to slow, each moment stretching into eternity. He saw Cryomar Whisperwind, the sorcerer, and the two remaining enforcers — his supposed brethren in arms — turn and flee into the enveloping darkness. The abandonment stung more sharply than the arrow lodged in his side. "Cowards," he gasped, the word a misty breath in the frigid air.


From the periphery, the mocking tones of a bard reached his ears, ridiculing him and his fallen companions. The words cut deeper than any blade, mocking their loyalty, their failure, their imminent deaths. "Is this what honor earns?" Boreas wondered bitterly, the cold seeping into his bones, his strength ebbing away.


Lying there, the snow beneath him stained with the dark blood of his wounds, Boreas's thoughts drifted. He remembered the warmth of the shrine, the fervor of their pledge to Auril, the Frostmaiden, whom they had served with unwavering faith. Now, as the end approached, that faith seemed a distant memory, as fleeting as the warmth of summer in Icewind Dale.


His comrades' faces flashed before his eyes — not the retreating figures of Cryomar and the enforcers, but those who had stood by him till the end. He imagined them in the afterlife, greeted by Auril herself, their sacrifices acknowledged, their failures redeemed. A small, sad smile played upon his lips at this thought. As his vision dimmed, the sounds of battle fading into eerie silence, Boreas saw them. Not the figures of his current comrades, but those who had passed before, waiting for him with open arms in the distance. There, shrouded in a spectral mist, stood Auril, her presence as commanding and cold as the winter's heart. "Forgive me, my queen," he whispered, his voice barely a thread of sound. With those final words, Boreas Grit surrendered to the encroaching darkness, his spirit leaving the broken body behind, venturing into the frost-laden realms beyond, where he believed his true loyalty would be honored at last.


 The skirmish left the attackers scattered, and as the heroes regrouped, they knew this was but one of many challenges they would face in the frigid lands of Icewind Dale. Yet, for now, they had triumphed, their bonds of friendship and valor stronger in the face of adversity. The snow around the shrine was marred by signs of the battle, but as it continued to fall gently, it began to cover the traces of conflict. Wrenn, Winnie, Faelynn, and Pinia stood together in the quiet that followed, their breaths forming clouds in the cold air. They had survived, but the knowledge that some foes had escaped weighed heavily on their minds. The struggle was far from over, and they knew the harsh lands of Icewind Dale would continue to test their resolve.


As the three friends surveyed the scene before them, the bodies of three of their attackers lay strewn across the snow, dark shapes against the otherwise pristine white. Exhaustion hung heavily on them, their breaths forming dense clouds in the frigid air. Behind them, two figures approached, their silhouettes casting long shadows under the moonlight.


Wrenn, nerves frayed and magic spent, tensed at the sight of the newcomers. His fingers twitched, instinctively reaching for the arcane energy he feared he could no longer summon. "Where are Ulee, Alt, or that blasted bard Vezzel when you need them?" he muttered under his breath, the frustration evident in his voice. Just as Wrenn steeled himself for another potential confrontation, Faelynn placed a reassuring hand on his shoulder. Her voice was soft but clear in the quiet of the night. "Hold, my little friend," she whispered, her eyes not leaving the approaching figures. "These are new friends of ours. They were the rocks and arrows from the hill. We are safe now."


Relief washed over Wrenn as he relaxed his stance, the tightness in his chest easing. The two figures drew closer, their features becoming clearer under the glow of the stars. It was Pinia and Tillo, who had watched over the battle from their vantage point on the hill, providing unseen support with well-timed arrows and distractions. The group's reunion was marked by weary smiles and nods of gratitude. Faelynn introduced Pinia and Tillo to Wrenn, explaining how their timely intervention had shifted the tide of the skirmish. Despite the calm, the memory of the fallen foes and the absent companions lingered in their minds, a silent testament to the harsh realities of their journey in Icewind Dale. But for now, surrounded by friends both old and new, they found a moment of peace amid the endless challenges of the frozen north.


Amid this relief and weariness, a light-hearted moment unfolded that brought a much-needed smile to the group's faces. Winnie, who had been silently assessing the damage and regaining her composure, suddenly noticed Tillo fidgeting with a familiar object. Her brow furrowed as she recognized the small wooden bird figurine—a cherished gift from one of the children she had tended to at the shrine.


"Tillo, what do you have there?" Winnie asked, her tone a mix of amusement and mock sternness. Tillo, caught in the act, looked up with his innocent, wide-eyed Kender expression. "Oh, this? I found it just lying around. Thought it looked quite special. You must have dropped it," he said, offering the carving back to her with a sheepish grin.


Winnie chuckled, taking the figurine from Tillo's outstretched hand. "Dropped it, huh? I thought it was in my Haversack of Holding, secure and sound." Her eyes twinkled with mirth as she glanced at the Kender, who shrugged exaggeratedly, a playful smirk on his face.


"It must have jumped out to get a better view of the battle!" Tillo quipped, clearly enjoying the idea of an adventurous little wooden bird.


 The group erupted into laughter, the tension of the night briefly forgotten. Winnie tucked the figurine safely back into her bag, ensuring it was well out of Tillo's reach, though she couldn't help but appreciate the lightness his antics brought to their often-grueling adventures.


As the laughter died down, the friends gathered closer, their bonds strengthened not just by shared battles but by these small moments of joy and camaraderie. With a renewed sense of unity and a bit of humor to lighten their spirits, they were ready to face whatever challenges Icewind Dale would throw at them next.


 In the safety of the shadows, Cryomar and the remaining enforcers regrouped. The defeat was painful, but it was not the end. "We must learn from this," Cryomar resolved, her gaze fixed on the distant lights of Good Mead. "Next time, we will not underestimate them. Next time, we will be ready." Their figures melted into the darkness, the night swallowing their forms but not their resolve. The battle was lost, but the war was far from over.

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